Updates and Chaos Marines

Ok, here’s the skinny on what’s been going on in the downtime:

Footslogging chaos marines have finally finished up.

Havoc squads were worth thier weight in pure awesome.

Lesser Daemons proved thier worth as a backup unit or as a cheap objective camper.

Any icon other Chaos Glory doesn’t work well for me, because the squad will break while under half strength. My dice betray me often on this.

I also learned what you can really do with joe chaos marines and what they can and can not handle. My intuitive grasp of how I can use my troops has improved.

I’ve alos learned to think farther ahead for what I want my units to do. You have to when your mobility is so limited.

I gained an appreciation for a cheap Karmoon special squad of chaos terminators. They get the job done well once you learn where to plunk them down.

Now, with this experiment wrapping up, I’m moving back into my old favored grounds with a mechanized list. But, still looking to shake things up a little and broaden my tactical horizons further, I picked up a few things I wouldn’t normally.

I’ve taken a chaos lord of nurgle in power armor with a daemon weapon for my sole HQ. He rides in a rhino with some plague marines. I normally don’t care for the randomness of daemon weapons, but I think this one will work out well with the new poisoned weapon rules in 5th Edition.

2 Chaos Dreadnoughts are also seeing some table time, and I have to admit I like the crazy little nuggets. Pop a missile launcher and a CC arm on them, pop transports or let them charge around like maniacs. They absorbed an obscene amount of fire ni thier first time on the field and still got one across the board to pull a scoring unit off the objective. For a piddly 100 points each, these guys are pretty brilliant for me. they’ve also sparked conversion ideas I’ll be working on, but that will probably take some time.

I also got around to making some objective markers. I used some nice reaper minis, mounted on the bases I use for my chaos marines, then painted them like they’d been turned to stone, with all thier old gear still hanging on them. Figure we’ve got a few old artifacts on the statues to fight over. Or even to revive them. Whatever, it’s still chaosy.

One thought on “Updates and Chaos Marines

  1. Raptor1313

    Your ability to flub leadership checks with the chaos foot army was simply unreal. Re-rollalbe ld10 checks….failed several times in a row? Simply amazing.

    Almost as bad as a Seer Council folding to bolt pistols, but so it goes.

    At some point in the future (money and time permitting) I think I’m probably going to succumb to the urge to fall to chaos and get me a CSM army. Eventually. The conversion possibilities with the Possessed and Spawn kits are just too tempting.

Leave a Reply

Your email address will not be published. Required fields are marked *